Improvements
Note | Status |
---|---|
Optimized module script loading leading to reduced memory usage, especially for Windows users. | Live |
In Luau user-defined type functions, it is now possible to reference regular type aliases. | Pending |
Adds Bone.LocalCFrame and Bone.WorldCFrame properties. | Pending |
Allows Attachment objects to have any parent. | Pending |
You can now visualize WrapTarget cage mesh vertices before and after deformation with WrapDeformer. By default, visualization shows post-deformation vertices, but the new debug visualization setting PreWrapDeformerCage lets you view the WrapTarget cage vertices prior to deformation. | Pending |
Improves replication of simulated physics. | Pending |
Fixes meshes not getting rendered on some GPUs running GLES3. | Pending |
In the New Luau Type Solver, autocomplete for assignments should provide more helpful suggestions. | Pending |
Updated the type signature of the setmetatable builtin to use the setmetatable type function. | Pending |
Fixes
Note | Status |
---|---|
Fixes bugs that could cause the pathfinding navigation mesh visualization to flicker or fail to render under certain conditions. | Live |
New Explorer - Fixed a rare direction == 0, which would imply target == anchor bug. | Live |
Fix scrolling of ScrollingFrames in BillboardGuis via the mouse wheel. | Pending |
Fixes an issue in Class.Textbox where text is duplicated when long sequences of whitespace are present. | Pending |
Smooth-skinned avatars no longer have seams at part boundaries when undergoing deformation by WrapDeformers. | Pending |
Fixes an issue where unicode in the user directory name could cause sound files to fail to load. | Pending |
Parts created on the client are now destroyed when they hit the killplane. | Pending |
Fixes an issue where selecting a particular input audio device does not carry over to the next session. | Pending |
Makes AudioEcho.RampTime use 50% less CPU. | Pending |
Makes accessories for R6 avatars have BasePart.AudioCanCollide set to false by default. | Pending |
Improves incremental autocomplete’s support for completions on union types in Luau’s old Type Solver. | Pending |
Fixes an issue where Sounds and AudioPlayers can fail to play properly when calling Stop() and Play() in quick succession. | Pending |
In Luau's New Type Solver, fixes a bug where generic type packs would erroneously produce unknown symbol errors. | Pending |
Fixes an issue where a freshly-created AudioEmitter or AudioListener that uses custom distance or angle attenuation curves produces an audible click. | Pending |
Adds PackageLink as instance to ignore when cloning for Texture Generator | Pending |