
Congratulations on completing your first VFX art with Roblox Studio! Now that you have experience creating custom special effects with unique visuals and behavior, you can share your art with others and extend your skills by learning about Studio's additional VFX features.
Share with others
When you first publish a game, it's automatically set to private so that you are the only one who can play it. However, creating on Roblox is always more fun when you can share what you make with others, so let's set up your game so that they can play too.
To make your game public:
Using the steps from the last chapter, publish your game so others can see your latest changes.
In the top-left corner of your computer, click File ⟩ Experience Settings.
In the settings window:
- Go to the left bar and select the Permissions tab. New settings display.
- Set Playability to Public.
Click the Save button. Now everyone on Roblox can play your game!
Continue learning
Particle emitters are an excellent start for creating VFX, but Studio offers many additional VFX features to boost the visuals of your games, including:
- Beams that render a texture between two points that stay still.
- Trails that render a texture between two points that move.
- Flipbooks that animate a texture over time.
- Light sources that emit light at specific points in the 3D space.

If you want to continue learning through step-by-step lessons, check out the following use case tutorials: